Devlogs 
  
    Devlog 0009 - How to structure content in an Unreal Engine 5 project
    
    
      ·3 mins
    
    
    
  
  Devlog 0008 - My Notes on Blockouts, Guidelines, and Tips
    
    
      ·3 mins
    
    
    
  
  DevLog 0007 - Design Comp: Assult Rifle for Indie First Person Shooter
    
    
      ·2 mins
    
    
    
  
  DevLog 0006 - Making the first model using Maya LT - The Ghostbuster Trap
    
    
      ·3 mins
    
    
    
  
  DevLog 0005 - Choosing Version Control for my Indie Unreal Engine 5 Game
    
    
      ·3 mins
    
    
    
  
  DevLog 0004 - Creating an Indie FPS Game in Unreal Engine 5: Animating a Character
    
    
      ·5 mins
    
    
    
  
  DevLog 0003 - Blockout Map to Calibrate Player Movement
    
    
      ·1 min
    
    
    
  
  Notes: How do I make that work in Unreal Engine 5?
    
    
      ·8 mins
    
    
    
  
  DevLog 0002 - Creating an Indie FPS in Unreal Engine 5: Creating your first Actor Class using C++
    
    
      ·5 mins
    
    
    
  
  DevLog 0001 - Creating an Indie FPS in Unreal Engine 5: Character Movement and Introduction of a HUD using Blueprints
    
    
      ·10 mins
    
    
    
  
  